Свалки у дорог: бочки серые/синие/красные и ящики еды как блоки, лут по детерминированным таблицам, синие на кольце дают продвинутые фрагменты

This commit is contained in:
sasheg dev
2026-10-23 07:50:22 +03:00
parent 07ed4ce02d
commit 5b81db7c39
8 changed files with 602 additions and 3 deletions
@@ -48,6 +48,23 @@ public final class RsxBlockMap {
net.minecraft.item.EnumDyeColor.GRAY);
STATES[net.rustnotmc.protocol.Blocks.SNOW] =
Blocks.SNOW.getDefaultState();
// the junk piles of the roads: grey, blue and red barrels, and the
// wooden crate of food. A barrel is drawn as a barrel's colour clang
// of lantern hardened clay, the crate as a plank blocked square
STATES[net.rustnotmc.protocol.Blocks.BARREL] =
Blocks.STAINED_HARDENED_CLAY.getDefaultState().withProperty(
net.minecraft.block.BlockColored.COLOR,
net.minecraft.item.EnumDyeColor.SILVER);
STATES[net.rustnotmc.protocol.Blocks.BARREL_BLUE] =
Blocks.STAINED_HARDENED_CLAY.getDefaultState().withProperty(
net.minecraft.block.BlockColored.COLOR,
net.minecraft.item.EnumDyeColor.BLUE);
STATES[net.rustnotmc.protocol.Blocks.BARREL_RED] =
Blocks.STAINED_HARDENED_CLAY.getDefaultState().withProperty(
net.minecraft.block.BlockColored.COLOR,
net.minecraft.item.EnumDyeColor.RED);
STATES[net.rustnotmc.protocol.Blocks.CRATE] =
Blocks.PLANKS.getDefaultState();
}
private RsxBlockMap() {