package org.bukkit.advancement; import org.bukkit.inventory.ItemStack; import org.jetbrains.annotations.NotNull; /** * Holds information about how the advancement is displayed by the game. * * @deprecated use {@link io.papermc.paper.advancement.AdvancementDisplay} */ @Deprecated(forRemoval = true) // Paper public interface AdvancementDisplay { /** * Gets the title of the advancement. * * @return The advancement title without colour codes. */ @NotNull String getTitle(); /** * Gets the visible description of the advancement. * * @return The advancement description without colour codes. */ @NotNull String getDescription(); /** * The icon that is used for this advancement. * * @return an ItemStack that represents the advancement. */ @NotNull ItemStack getIcon(); /** * Whether to show a toast to the player when this advancement has been * completed. * * @return true if a toast is shown. */ boolean shouldShowToast(); /** * Whether to announce in the chat when this advancement has been completed. * * @return true if announced in chat. */ boolean shouldAnnounceChat(); /** * Whether to hide this advancement and all its children from the * advancement screen until this advancement have been completed. * * Has no effect on root advancements themselves, but still affects all * their children. * * @return true if hidden. */ boolean isHidden(); /** * The X position of the advancement in the advancement screen. * * @return the X coordinate as float */ float getX(); /** * The Y position of the advancement in the advancement screen. * * @return the Y coordinate as float */ float getY(); /** * The display type of this advancement. * * @return an enum representing the type. */ @NotNull AdvancementDisplayType getType(); }